M:tG card similarity search
XUU · Sorcery
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Name | Mana | Type | Text |
---|---|---|---|
Incongruity | 1GU | Instant | Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token. |
Morbid Bloom | 4BG | Sorcery | Exile target creature card from a graveyard, then create X 1/1 green Saproling creature tokens, where X is the exiled card's toughness. |
Necrogenesis | BG | Enchantment | {2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token. |
Soul of Zendikar | 4GG | Creature — Avatar | Reach {3}{G}{G}: Create a 3/3 green Beast creature token. {3}{G}{G}, Exile Soul of Zendikar from your graveyard: Create a 3/3 green Beast creature token. 6/6 |
Night Soil | GG | Enchantment | {1}, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token. |
Supply | XGW | Sorcery | Create X 1/1 green Saproling creature tokens. |
Oversimplify | 3GU | Sorcery | Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way. |
Awaken the Woods | XGG | Sorcery | Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.) |
Howl of the Night Pack | 6G | Sorcery | Create a 2/2 green Wolf creature token for each Forest you control. |
Gelatinous Genesis | XXG | Sorcery | Create X X/X green Ooze creature tokens. |