M:tG card similarity search
6 · Artifact Creature — Golem
Flash (You may cast this spell any time you could cast an instant.) Vigilance Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.) 3/3
Name | Mana | Type | Text |
---|---|---|---|
Razor Golem | 6 | Artifact Creature — Golem | Affinity for Plains (This spell costs {1} less to cast for each Plains you control.) Vigilance 3/4 |
Lonesome Unicorn | 4W | Creature — Unicorn | Vigilance 3/3 |
Wary Okapi | 2G | Creature — Antelope | Vigilance 3/2 |
Windseeker Centaur | 1RR | Creature — Centaur | Vigilance 2/2 |
Bear with Set's Mechanic | 1G | Creature — Bear | Vigilance Aggressive (During your turn, there is an additional combat phase after the first, and only creatures with aggressive may attack during it.) 2/2 |
Alpine Watchdog | 1W | Creature — Dog | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |
Realm-Cloaked Giant | 5WW | Creature — Giant | Vigilance 7/7 |
Changeling Sentinel | 3W | Creature — Shapeshifter | Changeling (This card is every creature type.) Vigilance 3/2 |
Dire-Strain Brawler | Creature — Werewolf | Vigilance Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 | |
Bitterbow Sharpshooters | 4G | Creature — Jackal Archer | Vigilance, reach 4/4 |