M:tG card similarity search
3G/U · Instant
Creatures your opponents control lose flying until end of turn if {G} was spent to cast this spell, and creatures you control gain flying until end of turn if {U} was spent to cast this spell. (Do both if {G}{U} was spent.)
Name | Mana | Type | Text |
---|---|---|---|
Barrow Naughty | 1B | Creature — Faerie | Flying Barrow Naughty has lifelink as long as you control another Faerie. {2}{B}: Barrow Naughty gets +1/+0 until end of turn. 1/3 |
Ethereal Whiskergill | 3U | Creature — Elemental | Flying Ethereal Whiskergill can't attack unless defending player controls an Island. 4/3 |
Harvest Pyre | 1R | Instant | As an additional cost to cast this spell, exile X cards from your graveyard. Harvest Pyre deals X damage to target creature. |
Vampire's Zeal | W | Instant | Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn. |
Domineering Will | 3U | Instant | Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able. |
Havoc Demon | 5BB | Creature — Demon | Flying When Havoc Demon dies, all creatures get -5/-5 until end of turn. 5/5 |
Akoum | Plane — Zendikar | Players may cast enchantment spells as though they had flash. Whenever chaos ensues, destroy target creature that isn't enchanted. | |
Favorable Winds | 1U | Enchantment | Creatures you control with flying get +1/+1. |
The Warmonger | Hero | Exile The Warmonger: Creatures you control get +2/+0 and gain haste until end of turn. | |
High Tide | U | Instant | Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}. |