M:tG card similarity search
4W · Artifact Creature — Human Samurai
Whenever Ironsoul Enforcer or a commander you control attacks alone, return target artifact card from your graveyard to the battlefield. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Deepfire Elemental | 4BR | Creature — Elemental | {X}{X}{1}: Destroy target artifact or creature with mana value X. 4/4 |
Fleeting Aven | 1UU | Creature — Bird Wizard | Flying Whenever a player cycles a card, return Fleeting Aven to its owner's hand. 2/2 |
Aftershock | 2RR | Sorcery | Destroy target artifact, creature, or land. Aftershock deals 3 damage to you. |
Gust Walker | 1W | Creature — Human Wizard | You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.) 2/2 |
Temporal Fissure | 4U | Sorcery | Return target permanent to its owner's hand. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
Rielle, the Everwise | 1UR | Legendary Creature — Human Wizard | Rielle, the Everwise gets +1/+0 for each instant and sorcery card in your graveyard. Whenever you discard one or more cards for the first time each turn, draw that many cards. 0/3 |
Peel from Reality | 1U | Instant | Return target creature you control and target creature you don't control to their owners' hands. |
Thousand Moons Smithy | 2WW | Legendary Artifact | When Thousand Moons Smithy enters the battlefield, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control." At the beginning of your precombat main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy. |
Minion's Return | 2B | Enchantment — Aura | Flash Enchant creature When enchanted creature dies, return that card to the battlefield under your control. |
Orim's Prayer | 1WW | Enchantment | Whenever one or more creatures attack you, you gain 1 life for each attacking creature. |