M:tG card similarity search
1UR · Creature — Human Wizard
Flash (You may cast this spell any time you could cast an instant.) Haste {T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature. 0/3
Name | Mana | Type | Text |
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Oxidda Golem | 6 | Artifact Creature — Golem | Affinity for Mountains (This spell costs {1} less to cast for each Mountain you control.) Haste 3/2 |
Torch Courier | R | Creature — Goblin | Haste Sacrifice Torch Courier: Another target creature gains haste until end of turn. 1/1 |
Marauding Dreadship | 2R | Artifact — Vehicle | Haste When Marauding Dreadship enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 4/1 |
Murasa Pyromancer | 4RR | Creature — Human Shaman Ally | Whenever Murasa Pyromancer or another Ally enters the battlefield under your control, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control. 3/2 |
Hour of Glory | 3B | Instant | Exile target creature. If that creature was a God, its controller reveals their hand and exiles all cards from it with the same name as that creature. |
Sphere of Law | 3W | Enchantment | If a red source would deal damage to you, prevent 2 of that damage. |
Sphere of Reason | 3W | Enchantment | If a blue source would deal damage to you, prevent 2 of that damage. |
Bloodthorn Taunter | 1R | Creature — Human Scout | Haste {T}: Target creature with power 5 or greater gains haste until end of turn. 1/1 |
Drownyard Explorers | 3U | Creature — Human Wizard | When Drownyard Explorers enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/4 |
Disciple of Kangee | 2W | Creature — Human Wizard | {U}, {T}: Target creature gains flying and becomes blue until end of turn. 2/2 |