M:tG card similarity search
1U · Enchantment — Aura
Enchant creature At the beginning of each upkeep, if enchanted creature is untapped, tap it.
Name | Mana | Type | Text |
---|---|---|---|
Arbor Elf | G | Creature — Elf Druid | {T}: Untap target Forest. 1/1 |
Guise of Fire | R | Enchantment — Aura | Enchant creature Enchanted creature gets +1/-1 and attacks each combat if able. |
Bottomless Pit | 1BB | Enchantment | At the beginning of each player's upkeep, that player discards a card at random. |
Faces of the Past | 2U | Enchantment | Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it. |
Witch Hunt | 4R | Enchantment | Players can't gain life. At the beginning of your upkeep, Witch Hunt deals 4 damage to you. At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt. |
Sicken | B | Enchantment — Aura | Enchant creature Enchanted creature gets -1/-1. Cycling {2} ({2}, Discard this card: Draw a card.) |
UNIT Headquarters | Plane — Earth | When you planeswalk to UNIT Headquarters and at the beginning of your upkeep, create a tapped 1/1 white Soldier creature token. Whenever chaos ensues, put a +1/+1 counter on each creature you control. | |
Smoke Spirits' Aid | XR | Sorcery | For each of up to X target creatures, create a red Aura enchantment token named Smoke Blessing attached to that creature. Those tokens have enchant creature and "When enchanted creature dies, it deals 1 damage to its controller and you create a Treasure token." |
Serra's Sanctum | Legendary Land | {T}: Add {W} for each enchantment you control. | |
Blinding Light | 2W | Sorcery | Tap all nonwhite creatures. |