M:tG card similarity search
2G · Creature — Human Scout
When Patient Naturalist enters the battlefield, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.) 2/3
| Name | Mana | Type | Text | 
|---|---|---|---|
| Can't Wake Up | 1U | Sorcery — Adventure | Target player mills four cards. (Then exile this card. You may cast the creature later from exile.) | 
| Venture Deeper | U | Sorcery — Adventure | Target player mills four cards. (Then exile this card. You may cast the creature later from exile.) | 
| Memory Sluice | U/B | Sorcery | Target player mills four cards. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) | 
| Argothian Opportunist | 2G | Creature — Human Scout | When Argothian Opportunist enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 3/2 | 
| Control of the Court | 1R | Sorcery | Draw four cards, then discard three cards at random. | 
| Goblin Lore | 1R | Sorcery | Draw four cards, then discard three cards at random. | 
| A-Bathe in Gold | 1R | Instant — Adventure | Create a Treasure token. (Then exile this card. You may cast the creature later from exile.) | 
| That's Mine | 1R | Instant — Adventure | Create a Treasure token. (Then exile this card. You may cast the creature later from exile.) | 
| Bathe in Gold | 1R | Instant — Adventure | Create a Treasure token. (Then exile this card. You may cast the creature later from exile.) | 
| Dig Deep | 1G | Sorcery — Adventure | Choose target creature. Mill four cards, then put a +1/+1 counter on that creature for each creature card milled this way. |