M:tG card similarity search
BBB · Sorcery
Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.
Name | Mana | Type | Text |
---|---|---|---|
Cackling Imp | 2BB | Creature — Imp | Flying {T}: Target player loses 1 life. 2/2 |
Shattergang Brothers | 1BRG | Legendary Creature — Goblin Artificer | {2}{B}, Sacrifice a creature: Each other player sacrifices a creature. {2}{R}, Sacrifice an artifact: Each other player sacrifices an artifact. {2}{G}, Sacrifice an enchantment: Each other player sacrifices an enchantment. 3/3 |
Global Ruin | 4W | Sorcery | Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest. |
Cabal Archon | 2B | Creature — Human Cleric | {B}, Sacrifice a Cleric: Target player loses 2 life and you gain 2 life. 2/2 |
City of Traitors | Land | When you play another land, sacrifice City of Traitors. {T}: Add {C}{C}. | |
Dreg Recycler | 1B | Creature — Phyrexian Beast | {T}, Sacrifice an artifact or creature: Each opponent loses 1 life and you gain 1 life. 2/2 |
Bellowing Mauler | 4B | Creature — Ogre Warrior | At the beginning of your end step, each player loses 4 life unless they sacrifice a nontoken creature. 4/6 |
Unscrupulous Contractor | 2B | Creature — Human Assassin | When Unscrupulous Contractor enters the battlefield, you may sacrifice a creature. When you do, target player draws two cards and loses 2 life. Plot {2}{B} (You may pay {2}{B} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/2 |
Highway Robbery | 1R | Sorcery | You may discard a card or sacrifice a land. If you do, draw two cards. Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
Sylvan Safekeeper | G | Creature — Human Wizard | Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) 1/1 |