Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ray of Revelation

1W · Instant

Destroy target enchantment. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Similar cards

Color identity:
NameManaTypeText
Thunderscape Battlemage 2RCreature — Human Wizard Kicker {1}{B} and/or {G} (You may pay an additional {1}{B} and/or {G} as you cast this spell.) When Thunderscape Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, target player discards two cards. When Thunderscape Battlemage enters the battlefield, if it was kicked with its {G} kicker, destroy target enchantment. 2/2
Consign to the Pit 5BSorcery Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller.
Violet Pall 4BTribal Instant — Faerie Destroy target nonblack creature. Create a 1/1 black Faerie Rogue creature token with flying.
Molten Collapse BRSorcery Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.) • Destroy target creature or planeswalker. • Destroy target noncreature, nonland permanent with mana value 1 or less.
Tsabo's Assassin 2BBCreature — Phyrexian Zombie Assassin {T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated. 1/1
Pit Trap 2Artifact {2}, {T}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can't be regenerated.
Spinal Graft 1BEnchantment — Aura Enchant creature Enchanted creature gets +3/+3. When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
Devastate 3RRSorcery Destroy target land. Devastate deals 1 damage to each creature and each player.
Death's Caress 3BBSorcery Destroy target creature. If that creature was a Human, you gain life equal to its toughness.
War Barge 4Artifact {3}: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated. (A creature with islandwalk can't be blocked as long as defending player controls an Island.)
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