M:tG card similarity search
3BB · Enchantment
{1}{B}, Exile a card from your graveyard: Screams of the Damned deals 1 damage to each creature and each player.
Name | Mana | Type | Text |
---|---|---|---|
Gruul Ragebeast | 5RG | Creature — Beast | Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls. 6/6 |
Tariff | 1W | Sorcery | Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one. |
Silent Extraction | GU | Instant | Choose target spell. Counter that spell unless its controller pays {2}. Threshold — If seven or more cards are in your graveyard, seek a creature card with the same mana value as the chosen spell. |
Fortune, Loyal Steed | 2W | Legendary Creature — Beast Mount | When Fortune, Loyal Steed enters the battlefield, scry 2. Whenever Fortune attacks while saddled, at end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control. Saddle 1 2/4 |
Excogitator Sphinx | 2UU | Creature — Sphinx Detective | Flying Whenever one or more creatures you control deal combat damage to a player, investigate. {1}, Sacrifice a Clue: Seek an instant or sorcery card. 4/4 |
Myra the Magnificent | 2UR | Legendary Creature — Human Performer | Whenever you cast an instant or sorcery spell from your hand, open an Attraction. {X}, {T}: Exile target instant or sorcery card with mana value X from your graveyard and choose an Attraction you control that doesn't have a midway counter on it. Put a midway counter on it. For as long as that Attraction is on the battlefield, whenever you visit it, copy the exiled card. You may cast the copy without paying its mana cost. 2/4 |
By Invitation Only | 3WW | Sorcery | Choose a number between 0 and 13. Each player sacrifices that many creatures. |
Dire Tactics | WB | Instant | Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness. |
Descent into Avernus | 2R | Enchantment | At the beginning of your upkeep, put two descent counters on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to each player, where X is the number of descent counters on Descent into Avernus. |
Camouflage | G | Instant | Cast this spell only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.) |