M:tG card similarity search
WW · Sorcery
Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.
| Name | Mana | Type | Text | 
|---|---|---|---|
| Tormented Hero | B | Creature — Human Warrior | Tormented Hero enters the battlefield tapped. Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way. 2/1 | 
| Seizan, Perverter of Truth | 3BB | Legendary Creature — Demon Spirit | At the beginning of each player's upkeep, that player loses 2 life and draws two cards. 6/5 | 
| Crushing Disappointment | 3B | Instant | Each player loses 2 life. You draw two cards. | 
| Polluted Bonds | 3BB | Enchantment | Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life. | 
| Mana Short | 2U | Instant | Tap all lands target player controls and that player loses all unspent mana. | 
| Painful Quandary | 3BB | Enchantment | Whenever an opponent casts a spell, that player loses 5 life unless they discard a card. | 
| Havoc | 1R | Enchantment | Whenever an opponent casts a white spell, they lose 2 life. | 
| Deathcurse Ogre | 5B | Creature — Ogre Warrior | When Deathcurse Ogre dies, each player loses 3 life. 3/3 | 
| Vito, Thorn of the Dusk Rose | 2B | Legendary Creature — Vampire Cleric | Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn. 1/3 | 
| Upwelling | 3G | Enchantment | Players don't lose unspent mana as steps and phases end. |