M:tG card similarity search
3UU · Creature — Elemental Minion
Defender (This creature can't attack.) {4}: Tidewater Minion loses defender until end of turn. {T}: Untap target permanent. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Siege Zombie | 1B | Creature — Zombie | Tap three untapped creatures you control: Each opponent loses 1 life. 2/2 |
War Flare | 2RW | Instant | Creatures you control get +2/+1 until end of turn. Untap those creatures. |
Victory Chimes | 3 | Artifact | Untap Victory Chimes during each other player's untap step. {T}: A player of your choice adds {C}. |
Reality Anchor | 1G | Instant | Target creature loses shadow until end of turn. Draw a card. |
Hammerheim | Legendary Land | {T}: Add {R}. {T}: Target creature loses all landwalk abilities until end of turn. | |
Seeker of Skybreak | 1G | Creature — Elf | {T}: Untap target creature. 2/1 |
Ice Floe | Land | You may choose not to untap Ice Floe during your untap step. {T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped. | |
Encroaching Mycosynth | 3U | Artifact | Nonland permanents you control are artifacts in addition to their other types. The same is true for permanent spells you control and nonland permanent cards you own that aren't on the battlefield. |
Captivating Crew | 3R | Creature — Human Pirate | {3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. 4/3 |
Flowstone Wall | 2R | Creature — Wall | Defender (This creature can't attack.) {R}: Flowstone Wall gets +1/-1 until end of turn. 0/6 |