Card Codex

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17 May 2024: Card library updated.

Virulent Plague

2B · Enchantment

Creature tokens get -2/-2.

Similar cards

Color identity:
NameManaTypeText
Festergloom 2BSorcery Nonblack creatures get -1/-1 until end of turn.
Crosswinds 1GEnchantment Creatures with flying get -2/-0.
Kaervek, the Spiteful 2BBLegendary Creature — Human Warlock Other creatures get -1/-1. 3/2
Hazardous Conditions 2BGSorcery Creatures with no counters on them get -2/-2 until end of turn.
Glistening Deluge 1BBSorcery All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn.
Mutilate 2BBSorcery All creatures get -1/-1 until end of turn for each Swamp you control.
Golden Demise 1BBSorcery Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
A-Precipitous Drop 1BEnchantment — Aura Enchant creature When Precipitous Drop enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Enchanted creature gets -2/-2. It gets -5/-5 instead as long as you've completed a dungeon.
Krosan Constrictor 3GCreature — Snake Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {T}: Target black creature gets -2/-0 until end of turn. 2/2
Rising Miasma 3BSorcery All creatures get -2/-2 until end of turn. Awaken 3—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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