Card Codex

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17 May 2024: Card library updated.

Ambiguity

2UU · Enchantment

Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered.

Similar cards

Color identity:
NameManaTypeText
Ice Cave 3UUEnchantment Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)
Showdown of the Skalds 2RWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards. II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.
Common Courtesy 2UUEnchantment Whenever a player casts a spell without asking your permission while casting it, counter that spell. When a player asks you permission to cast a spell and you refuse, counter that spell and sacrifice Common Courtesy.
Unified Will 1UInstant Counter target spell if you control more creatures than that spell's controller.
Bane's Contingency 1UUInstant Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
Abjure UInstant As an additional cost to cast this spell, sacrifice a blue permanent. Counter target spell.
Checks and Balances 2UEnchantment Cast this spell only if there are three or more players in the game. Whenever a player casts a spell, each of that player's opponents may discard a card. If they do, counter that spell.
Lay Bare 2UUInstant Counter target spell. Look at its controller's hand.
Vex 2UInstant Counter target spell. That spell's controller may draw a card.
Dovin's Veto WUInstant This spell can't be countered. Counter target noncreature spell.
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