M:tG card similarity search
2BG · Creature — Treefolk
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. 1/4
Name | Mana | Type | Text |
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Riptide Mangler | 1U | Creature — Beast | {1}{U}: Change Riptide Mangler's base power to target creature's power. (This effect lasts indefinitely.) 0/3 |
Soul of Eternity | 5WW | Creature — Avatar | Soul of Eternity's power and toughness are each equal to your life total. Encore {7}{W}{W} ({7}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) */* |
Jagged-Scar Archers | 1GG | Creature — Elf Archer | Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control. {T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying. */* |
Wayfaring Temple | 1GW | Creature — Elemental | Wayfaring Temple's power and toughness are each equal to the number of creatures you control. Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.) */* |
The Bears of Littjara | 1GU | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/2 blue Shapeshifter creature token with changeling. II — Any number of target Shapeshifter creatures you control have base power and toughness 4/4. III — Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent. |
Mastercraft Raptor | Artifact Creature — Dinosaur | Mastercraft Raptor's power is equal to the total power of the exiled cards used to craft it. */4 | |
Ancient Ooze | 5GG | Creature — Ooze | Ancient Ooze's power and toughness are each equal to the total mana value of other creatures you control. */* |
Treefolk Umbra | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Keldon Warlord | 2RR | Creature — Human Barbarian | Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control. */* |
Scion of the Wild | 1GG | Creature — Avatar | Scion of the Wild's power and toughness are each equal to the number of creatures you control. */* |