Card Codex

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17 May 2024: Card library updated.

Angelic Sell-Sword

4W · Creature — Angel Mercenary

Flying, vigilance Whenever Angelic Sell-Sword or another nontoken creature enters the battlefield under your control, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card. 4/4

Similar cards

Color identity:
NameManaTypeText
Royal Treatment GInstant Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward {1}.)
Boa Constrictor 4GCreature — Snake {T}: Boa Constrictor gets +3/+3 until end of turn. 3/3
Orochi Merge-Keeper 1GCreature — Snake Druid {T}: Add {G}. As long as Orochi Merge-Keeper is modified, it has "{T}: Add {G}{G}." (Equipment, Auras you control, and counters are modifications.) 1/1
Dwarven Lieutenant RRCreature — Dwarf Soldier {1}{R}: Target Dwarf creature gets +1/+0 until end of turn. 1/2
Protect 2WInstant Target creature gets +2/+4 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Ravenous Demon 3BBCreature — Demon Sacrifice a Human: Transform Ravenous Demon. Activate only as a sorcery. 4/4
Lady Sun 1UULegendary Creature — Human Advisor {T}: Return Lady Sun and another target creature to their owners' hands. Activate only during your turn, before attackers are declared. 1/1
Whirlermaker 3Artifact {4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.
Prognostic Sphinx 3UUCreature — Sphinx Flying Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it. Whenever Prognostic Sphinx attacks, scry 3. 3/5
Wild Defiance 2GEnchantment Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.
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