Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ardenvale Fealty

1W · Instant — Adventure

Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the enchantment later from exile.)

Similar cards

Color identity:
NameManaTypeText
Courtly Provocateur 2UCreature — Human Wizard {T}: Target creature attacks this turn if able. {T}: Target creature blocks this turn if able. 1/1
Cabaretti Confluence 3RGWSorcery Choose three. You may choose the same mode more than once. • Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. • Exile target artifact or enchantment. • Creatures target player controls get +1/+1 and gain first strike until end of turn.
Rootwater Mystic UCreature — Merfolk Wizard {1}{U}: Look at the top card of target player's library. 1/1
Venerated Teacher 2UCreature — Human Wizard When Venerated Teacher enters the battlefield, put two level counters on each creature you control with level up. 2/2
Anointed Peacekeeper 2WCreature — Human Cleric Vigilance As Anointed Peacekeeper enters the battlefield, look at an opponent's hand, then choose any card name. Spells your opponents cast with the chosen name cost {2} more to cast. Activated abilities of sources with the chosen name cost {2} more to activate unless they're mana abilities. 3/3
Crusading Knight 2WWCreature — Human Knight Protection from black Crusading Knight gets +1/+1 for each Swamp your opponents control. 2/2
Jori En, Ruin Diver 1URLegendary Creature — Merfolk Wizard Whenever you cast your second spell each turn, draw a card. 2/3
Windwright Mage WUBArtifact Creature — Human Wizard Lifelink (Damage dealt by this creature also causes you to gain that much life.) Windwright Mage has flying as long as an artifact card is in your graveyard. 2/2
Swinging Ship Artifact — Attraction Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.
Perimeter Patrol 2GCreature — Human Soldier Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn. 3/3
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