M:tG card similarity search
3UU · Sorcery
If target opponent has more cards in hand than you, draw cards equal to the difference.
Name | Mana | Type | Text |
---|---|---|---|
Spellbook | 0 | Artifact | You have no maximum hand size. |
Collective Unconscious | 4GG | Sorcery | Draw a card for each creature you control. |
Errand-Rider of Gondor | 2W | Creature — Human Soldier | When Errand-Rider of Gondor enters the battlefield, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library. 3/2 |
Last March of the Ents | 6GG | Sorcery | This spell can't be countered. Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield. |
Secretkeeper | 3U | Creature — Spirit | As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying. 2/2 |
Learned Learner | U | Creature — Cephalid Wizard | As long as you have a maximum hand size other than 7, Learned Learner has "{T}: Draw a card." 0/3 |
Dream Fracture | 1UU | Instant | Counter target spell. Its controller draws a card. Draw a card. |
Timetwister | 2U | Sorcery | Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.) |
Soramaro, First to Dream | 4UU | Legendary Creature — Spirit | Flying Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand. {4}, Return a land you control to its owner's hand: Draw a card. */* |
Wall of Mulch | 1G | Creature — Wall | Defender (This creature can't attack.) {G}, Sacrifice a Wall: Draw a card. 0/4 |