M:tG card similarity search
2B · Creature — Zombie
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Greenwarden of Murasa | 4GG | Creature — Elemental | When Greenwarden of Murasa enters the battlefield, you may return target card from your graveyard to your hand. When Greenwarden of Murasa dies, you may exile it. If you do, return target card from your graveyard to your hand. 5/4 |
For the Emperor! | 3W | Sorcery | Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn. |
Drown in Sorrow | 1BB | Sorcery | All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Compound Fracture | B | Instant | Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard. |
Windseeker Centaur | 1RR | Creature — Centaur | Vigilance 2/2 |
Diabolic Machine | 7 | Artifact Creature — Construct | {3}: Regenerate Diabolic Machine. 4/4 |
Yoke of the Damned | 1B | Enchantment — Aura | Enchant creature When a creature dies, destroy enchanted creature. |
Halo-Charged Skaab | 4U | Creature — Zombie | When Halo-Charged Skaab enters the battlefield, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) 4/4 |
One with Death | B | Instant | You lose the game. |
Davriel's Shadowfugue | 3B | Sorcery | Target player discards two cards and loses 2 life. |