Card Codex

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17 May 2024: Card library updated.

Chaos Moon

3R · Enchantment

At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional {R}. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.

Similar cards

Color identity:
NameManaTypeText
Lys Alana Scarblade 2BCreature — Elf Assassin {T}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control. 1/1
Cabal Conditioning 6BSorcery Any number of target players each discard a number of cards equal to the highest mana value among permanents you control.
Outrage Shaman 3RRCreature — Goblin Shaman Chroma — When Outrage Shaman enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control. 2/2
Hornet Harasser 2BBCreature — Goblin Shaman When Hornet Harasser dies, target creature gets -2/-2 until end of turn. 2/2
Golden Demise 1BBSorcery Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
Hideous Laughter 2BBInstant — Arcane All creatures get -2/-2 until end of turn. Splice onto Arcane {3}{B}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Scent of Nightshade 1BInstant Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
Necrotic Wound BInstant Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.
Wild Might 1GInstant Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.
Inner Calm, Outer Strength 2GInstant — Arcane Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.
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