Card Codex

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17 May 2024: Card library updated.

Circle of Protection: Green

1W · Enchantment

{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

Similar cards

Color identity:
NameManaTypeText
Horned Cheetah 2GWCreature — Cat Whenever Horned Cheetah deals damage, you gain that much life. 2/2
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Solar Blaze 2RWSorcery Each creature deals damage to itself equal to its power.
Wave of Reckoning 4WSorcery Each creature deals damage to itself equal to its power.
Personal Sanctuary 2WEnchantment During your turn, prevent all damage that would be dealt to you.
Zebra Unicorn 2GWCreature — Unicorn Whenever Zebra Unicorn deals damage, you gain that much life. 2/2
Spirit Link WEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.
Vampiric Link BEnchantment — Aura Enchant creature Whenever enchanted creature deals damage, you gain that much life.
Orim's Touch WInstant Kicker {1} (You may pay an additional {1} as you cast this spell.) Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.
Wrathful Raptors 4RCreature — Dinosaur Trample Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur. 5/5
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