Card Codex

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17 May 2024: Card library updated.

Debt of Loyalty

1WW · Instant

Regenerate target creature. You gain control of that creature if it regenerates this way.

Similar cards

Color identity:
NameManaTypeText
Evangelize 4WSorcery Buyback {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell. If you do, put this card into your hand as it resolves.) Gain control of target creature of an opponent's choice they control.
Wrong Turn 2UInstant Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.)
Rootwater Matriarch 2UUCreature — Merfolk {T}: Gain control of target creature for as long as that creature is enchanted. 2/3
Besmirch 1RRSorcery Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Restless Bones 2BCreature — Skeleton {3}{B}, {T}: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) {1}{B}: Regenerate Restless Bones. 1/1
Necrobite 2BInstant Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Crown of Empires 2Artifact {3}, {T}: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.
Jabari's Banner 2Artifact {1}, {T}: Target creature gains flanking until end of turn. (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Shriek of Dread 1BInstant Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Undying Evil BInstant Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
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