Card Codex

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17 May 2024: Card library updated.

Diviner's Portent

XUUU · Instant

Roll a d20 and add the number of cards in your hand. 1—14 | Draw X cards. 15+ | Scry X, then draw X cards.

Similar cards

Color identity:
NameManaTypeText
Ivory Tower 1Artifact At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Monumental Corruption 3BBSorcery Target player draws X cards and loses X life, where X is the number of artifacts you control.
Clay Golem 4Artifact Creature — Golem {6}, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) Berserk — When Clay Golem becomes monstrous, destroy target permanent. 4/4
Seer's Lantern 3Artifact {T}: Add {C}. {2}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
A-Stitched Assistant 1UCreature — Zombie Exploit When Stitched Assistant exploits a creature, scry 2, then draw a card. 2/1
Luck Bobblehead 3Artifact — Bobblehead {T}: Add one mana of any color. {1}, {T}: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.
Spark Fiend 4RCreature — Beast When Spark Fiend enters the battlefield, roll two six-sided dice. If you rolled 2, 3, or 12, sacrifice Spark Fiend. If you rolled 7 or 11, don't roll dice for Spark Fiend during any of your following upkeeps. If you rolled any other total, note that total. At the beginning of your upkeep, roll two six-sided dice. If you rolled 7, sacrifice Spark Fiend. If you roll the noted total, don't roll dice for Spark Fiend during any of your following upkeeps. Otherwise, do nothing. 5/6
Parting Thoughts 2BSorcery Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature.
Hapato's Might 2BInstant Target creature gets +X/+0 until end of turn, where X is a number from 0 to 6 chosen at random.
Cascade Seer 3UCreature — Merfolk Wizard When Cascade Seer enters the battlefield, scry X, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/3
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