M:tG card similarity search
2R · Instant
You may sacrifice a Mountain rather than pay this spell's mana cost. Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.
Name | Mana | Type | Text |
---|---|---|---|
Counterlash | 4UU | Instant | Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost. |
Fire Covenant | 1BR | Instant | As an additional cost to cast this spell, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures. |
Saprazzan Legate | 3U | Creature — Merfolk Soldier | If an opponent controls a Mountain and you control an Island, you may cast this spell without paying its mana cost. Flying 1/3 |
Devastating Mastery | 2WWWW | Sorcery | You may pay {2}{W}{W} rather than pay this spell's mana cost. If the {2}{W}{W} cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand. Destroy all nonland permanents. |
Sarkhan, Wanderer to Shiv | 3R | Legendary Planeswalker — Sarkhan | [+1]: Dragon cards in your hand perpetually gain "This spell costs {1} less to cast," and "You may pay {X} rather than pay this spell's mana cost, where X is its mana value." [+1]: Conjure a card named Shivan Dragon into your hand. [−2]: Sarkhan, Wanderer to Shiv deals 3 damage to target creature. Loyalty 4 |
Go-Shintai of Hidden Cruelty | 3B | Legendary Enchantment Creature — Shrine | Deathtouch At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control. 2/2 |
Nightmarish End | 2B | Instant | Target creature gets -X/-X until end of turn, where X is the number of cards in your hand. |
Kari Zev's Expertise | 1RR | Sorcery | Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. You may cast a spell with mana value 2 or less from your hand without paying its mana cost. |
Olivia's Wrath | 4B | Sorcery | Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control. |
Change of Plans | X1U | Instant | Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.) |