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17 May 2024: Card library updated.

Elvish Champion

1GG · Creature — Elf

Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.) 2/2

Similar cards

Color identity:
NameManaTypeText
Scourge of the Nobilis 2R/WEnchantment — Aura Enchant creature As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Maximize Velocity RSorcery Target creature gets +1/+1 and gains haste until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Screaming Fury 2RSorcery Target creature gets +5/+0 and gains haste until end of turn.
Uncanny Speed 1RInstant Target creature gets +3/+0 and gains haste until end of turn.
Gallantry 1WInstant Target blocking creature gets +4/+4 until end of turn. Draw a card.
Wirewood Pride GInstant Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Sound the Call 2GSorcery Create a 1/1 green Wolf creature token. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard."
Goblin Burrows Land {T}: Add {C}. {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn.
Fame 1RSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Target creature gets +2/+0 and gains haste until end of turn.
A-Eiganjo Exemplar WEnchantment Creature — Human Samurai Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn. 1/1
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