Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Eradicate

2BB · Sorcery

Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.

Similar cards

Color identity:
NameManaTypeText
Sunscour 5WWSorcery You may exile two white cards from your hand rather than pay this spell's mana cost. Destroy all creatures.
Audience with Trostani 2GSorcery Create a 0/1 green Plant creature token, then draw cards equal to the number of differently named creature tokens you control.
Magus of the Bridge BBBCreature — Human Wizard Whenever a nontoken creature is put into your graveyard from the battlefield, create a 2/2 black Zombie creature token. When a creature is put into an opponent's graveyard from the battlefield, exile Magus of the Bridge. 4/4
Mastercraft Raptor Artifact Creature — Dinosaur Mastercraft Raptor's power is equal to the total power of the exiled cards used to craft it. */4
Royal Herbalist WCreature — Human Cleric {2}, Exile the top card of your library: You gain 1 life. 1/1
Deadhead 3BCreature — Zombie {0}: Return Deadhead from your graveyard to the battlefield. Activate only if an opponent isn't touching their hand (of cards). 3/3
Busted! 1UInstant Counter target spell unless its controller pays {X}, where X is the number of words in the name with the most words among permanents you control.
Traverse the Outlands 4GSorcery Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
Curse of Clinging Webs 2GEnchantment — Aura Curse Enchant player Whenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach.
Kellan Joins Up GWULegendary Enchantment When Kellan Joins Up enters the battlefield, you may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.) Whenever a legendary creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.
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