M:tG card similarity search
2G · Enchantment — Aura
Enchant creature Whenever enchanted creature blocks, you gain 3 life.
Name | Mana | Type | Text |
---|---|---|---|
Balduvian Shaman | U | Creature — Human Cleric Shaman | {T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) 1/1 |
Wall of Blood | 2B | Creature — Wall | Defender (This creature can't attack.) Pay 1 life: Wall of Blood gets +1/+1 until end of turn. 0/2 |
First Come, First Served | 1W | Enchantment | Each attacking or blocking creature with the lowest collector number among attacking or blocking creatures has first strike. |
Bind the Monster | U | Enchantment — Aura | Enchant creature When Bind the Monster enters the battlefield, tap enchanted creature. It deals damage to you equal to its power. Enchanted creature doesn't untap during its controller's untap step. |
Spirit Flare | 3W | Instant | Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls. Flashback—{1}{W}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Defiant Bloodlord | 5BB | Creature — Vampire | Flying Whenever you gain life, target opponent loses that much life. 4/5 |
Bedlam | 2RR | Enchantment | Creatures can't block. |
Tightening Coils | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets -6/-0 and loses flying. |
Night Market Guard | 3 | Artifact Creature — Construct | Night Market Guard can block an additional creature each combat. 3/1 |
Near-Death Experience | 2WWW | Enchantment | At the beginning of your upkeep, if you have exactly 1 life, you win the game. |