Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Graf Mole

2G · Creature — Mole Beast

Whenever you sacrifice a Clue, you gain 3 life. 2/4

Similar cards

Color identity:
NameManaTypeText
Laquatus's Champion 4BBCreature — Nightmare Horror When Laquatus's Champion enters the battlefield, target player loses 6 life. When Laquatus's Champion leaves the battlefield, that player gains 6 life. {B}: Regenerate Laquatus's Champion. 6/3
Archangel's Light 7WSorcery You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.
Desperate Lunge 1WInstant Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.
Aerial Assault 2WSorcery Destroy target tapped creature. You gain 1 life for each creature you control with flying.
Epicure of Blood 4BCreature — Vampire Whenever you gain life, each opponent loses 1 life. 4/4
Creeping Chill 3BSorcery Creeping Chill deals 3 damage to each opponent and you gain 3 life. When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life.
Essence Pulse 3BSorcery You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
Impassioned Orator 1WCreature — Human Cleric Whenever another creature enters the battlefield under your control, you gain 1 life. 2/2
Honorable Scout WCreature — Human Soldier Scout When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. 1/1
Angel of Vitality 2WCreature — Angel Flying If you would gain life, you gain that much life plus 1 instead. Angel of Vitality gets +2/+2 as long as you have 25 or more life. 2/2
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