M:tG card similarity search
4WWW · Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy all nontoken creatures.
Name | Mana | Type | Text |
---|---|---|---|
Brink of Disaster | 2BB | Enchantment — Aura | Enchant creature or land When enchanted permanent becomes tapped, destroy it. |
Sunder the Gateway | 1W | Sorcery | Choose one — • Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) • Incubate 2, then transform an Incubator token you control. |
Destructive Tampering | 2R | Sorcery | Choose one — • Destroy target artifact. • Creatures without flying can't block this turn. |
Ogre Leadfoot | 4R | Creature — Ogre | Whenever Ogre Leadfoot becomes blocked by an artifact creature, destroy that creature. 3/3 |
Skyfisher Spider | 2BG | Creature — Spider | Reach When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard. 3/3 |
Fumarole | 3BR | Sorcery | As an additional cost to cast this spell, pay 3 life. Destroy target creature and target land. |
Highcliff Felidar | 5WW | Creature — Cat Beast | Vigilance When Highcliff Felidar enters the battlefield, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures. 5/5 |
Vanquish the Horde | 6WW | Sorcery | This spell costs {1} less to cast for each creature on the battlefield. Destroy all creatures. |
Artifact Mutation | RG | Instant | Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's mana value. |
Jokulhaups | 4RR | Sorcery | Destroy all artifacts, creatures, and lands. They can't be regenerated. |