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17 May 2024: Card library updated.

Jungle Wurm

3GG · Creature — Wurm

Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first. 5/5

Similar cards

Color identity:
NameManaTypeText
Marsh Casualties BBSorcery Kicker {3} (You may pay an additional {3} as you cast this spell.) Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.
Krosan Constrictor 3GCreature — Snake Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {T}: Target black creature gets -2/-0 until end of turn. 2/2
No Quarter 3REnchantment Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. Whenever a creature blocks a creature with lesser power, destroy the attacking creature.
Gustcloak Harrier 1WWCreature — Bird Soldier Flying Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat. 2/2
Gustcloak Skirmisher 3WCreature — Bird Soldier Flying Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat. 2/3
Smokespew Invoker 2BCreature — Zombie Mutant {7}{B}: Target creature gets -3/-3 until end of turn. 3/1
Arcane Subtraction 1UInstant Target creature gets -4/-0 until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Serve 1UInstant Target creature gets -6/-0 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Death Wind XBInstant Target creature gets -X/-X until end of turn.
Demon's Grasp 4BSorcery Target creature gets -5/-5 until end of turn.
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