M:tG card similarity search
2R · Creature — Human Soldier
{1}, Sacrifice two lands: Destroy target land. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Yawning Fissure | 4R | Sorcery | Each opponent sacrifices a land. |
Faultgrinder | 6R | Creature — Elemental | Trample When Faultgrinder enters the battlefield, destroy target land. Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 4/4 |
Skirsdag Flayer | 1B | Creature — Human Cleric | {3}{B}, {T}, Sacrifice a Human: Destroy target creature. 1/1 |
Sundering Titan | 8 | Artifact Creature — Golem | When Sundering Titan enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands. 7/10 |
Global Ruin | 4W | Sorcery | Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest. |
Harmonious Emergence | 3G | Enchantment — Aura | Enchant land you control Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Harmonious Emergence and that land gains indestructible until end of turn. |
Juniper Order Druid | 2G | Creature — Human Cleric Druid | {T}: Untap target land. 1/1 |
Price of Glory | 2R | Enchantment | Whenever a player taps a land for mana, if it's not that player's turn, destroy that land. |
Haazda Exonerator | W | Creature — Human Cleric | {T}, Sacrifice Haazda Exonerator: Destroy target Aura. 1/1 |
Excavator | 2 | Artifact | {T}, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. (It can't be blocked as long as defending player controls a land of any of those types.) |