M:tG card similarity search
2GG · Creature — Rhino Druid
Reach Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. 4/4
Name | Mana | Type | Text |
---|---|---|---|
The Great Forest | Plane — Lorwyn | Each creature assigns combat damage equal to its toughness rather than its power. Whenever chaos ensues, creatures you control get +0/+2 and gain trample until end of turn. | |
Stampeding Elk Herd | 3GG | Creature — Elk | Formidable — Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn. 5/5 |
Urza's Engine | 5 | Artifact Creature — Juggernaut | Trample {3}: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {3}: Attacking creatures banded with Urza's Engine gain trample until end of turn. 1/5 |
Creeperhulk | 3GG | Creature — Plant Elemental | Trample {1}{G}: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample. 5/5 |
Xenagos's Scorn | Sorcery | Xenagos Ascended gains trample until end of turn and attacks this turn if able. | |
Ulrich's Kindred | 2R | Creature — Wolf | Trample {3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn. 3/2 |
Drover Grizzly | 2G | Creature — Bear Mount | Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/2 |
Zilortha, Strength Incarnate | 3RG | Legendary Creature — Dinosaur | Trample Lethal damage dealt to creatures you control is determined by their power rather than their toughness. 7/3 |
Overwhelming Stampede | 3GG | Sorcery | Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. |
Thundering Ceratok | 4G | Creature — Rhino | Trample When Thundering Ceratok enters the battlefield, other creatures you control gain trample until end of turn. 4/5 |