Card Codex

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17 May 2024: Card library updated.

Murder Investigation

1W · Enchantment — Aura

Enchant creature you control When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.

Similar cards

Color identity:
NameManaTypeText
Crested Sunmare 3WWCreature — Horse Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. 5/5
Torens, Fist of the Angels 1GWLegendary Creature — Human Cleric Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training. 2/2
Launch the Fleet WSorcery Strive — This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
Moonsilver Spear 4Artifact — Equipment Equipped creature has first strike. Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying. Equip {4}
Soul's Might 4GSorcery Put X +1/+1 counters on target creature, where X is that creature's power.
Vessel of Ephemera 1WEnchantment {2}{W}, Sacrifice Vessel of Ephemera: Create two 1/1 white Spirit creature tokens with flying.
Minions' Murmurs 2BBSorcery You draw X cards and you lose X life, where X is the number of creatures you control.
Bishop of Wings WWCreature — Human Cleric Whenever an Angel enters the battlefield under your control, you gain 4 life. Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying. 1/4
Spirit Summoning 1R/WR/WSorcery — Lesson Create a 3/2 red and white Spirit creature token.
Jovial Evil 2BSorcery Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls.
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