Card Codex

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17 May 2024: Card library updated.

Nature's Cloak

2G · Sorcery

Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)

Similar cards

Color identity:
NameManaTypeText
Crossbow Ambush GInstant Creatures you control gain reach until end of turn. (They can block creatures with flying.)
Entropic Cloud 1BInstant — Adventure Creatures you control gain deathtouch until end of turn. (Then exile this card. You may cast the creature later from exile.)
Tortoise Formation 3UInstant Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
Hideous Visage 2BSorcery Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Fabled Path of Searo Point Legendary Land — Mountain {W}{U}{B}{R}{G}, {T}: Creatures you control gain landwalk until end of turn.
Spare from Evil 1WInstant Creatures you control gain protection from non-Human creatures until end of turn.
Rootborn Defenses 2WInstant Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
Willing 1WBInstant Creatures you control gain deathtouch and lifelink until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
The Avenger Hero {3}, {T}: Target creature you control gains deathtouch until end of turn.
Corporeal Projection URSorcery Target creature you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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