M:tG card similarity search
2W · Enchantment
You don't lose the game for having 0 or less life. As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)
Name | Mana | Type | Text |
---|---|---|---|
Arterial Flow | 1BB | Sorcery | Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life. |
Aysen Bureaucrats | 1W | Creature — Human Advisor | {T}: Tap target creature with power 2 or less. 1/1 |
Patch Up | 2W | Sorcery | Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield. |
Raving Oni-Slave | 1B | Creature — Ogre Warrior | When Raving Oni-Slave enters or leaves the battlefield, you lose 3 life if you don't control a Demon. 3/3 |
Resolute Archangel | 5WW | Creature — Angel | Flying When Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total. 4/4 |
Souls of the Faultless | WBB | Creature — Spirit | Defender (This creature can't attack.) Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life. 0/4 |
March from the Tomb | 3WB | Sorcery | Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield. |
Psychic Barrier | UU | Instant | Counter target creature spell. Its controller loses 1 life. |
Rain of Gore | BR | Enchantment | If a spell or ability would cause its controller to gain life, that player loses that much life instead. |
Yawgmoth's Edict | 1B | Enchantment | Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life. |