M:tG card similarity search
2R · Enchantment
If an instant or sorcery source you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. At the beginning of each end step, discard your hand.
Name | Mana | Type | Text |
---|---|---|---|
Pyromancer's Gauntlet | 5 | Artifact | If a red instant or sorcery spell you control or a red planeswalker you control would deal damage to a permanent or player, it deals that much damage plus 2 to that permanent or player instead. |
Benevolent Unicorn | 1W | Creature — Unicorn | If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead. 1/2 |
Sulfuric Vapors | 3R | Enchantment | If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. |
Fiery Emancipation | 3RRR | Enchantment | If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead. |
Calamity Bearer | 2RR | Creature — Giant Berserker | If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. 3/4 |
Furnace of Rath | 1RRR | Enchantment | If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. |
Dictate of the Twin Gods | 3RR | Enchantment | Flash If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. |
Angrath's Marauders | 5RR | Creature — Human Pirate | If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. 4/4 |
Gratuitous Violence | 2RRR | Enchantment | If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. |
The Flame of Keld | 1R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Discard your hand. II — Draw two cards. III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead. |