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17 May 2024: Card library updated.

Rally Maneuver

2W · Instant

Target creature gets +2/+0 and gains first strike until end of turn. Up to one other target creature gets +0/+2 and gains lifelink until end of turn.

Similar cards

Color identity:
NameManaTypeText
Stonewood Invocation 3GInstant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)
Rally the Forces 2RInstant Attacking creatures get +1/+0 and gain first strike until end of turn.
Ridged Kusite BCreature — Horror Spellshaper {1}{B}, {T}, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn. 1/1
Rush of Vitality 1BInstant Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")
Furious Resistance RInstant Target blocking creature gets +3/+0 and gains first strike until end of turn.
Armor of Shadows BInstant Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)
Stolen Vitality 1RInstant Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.
Quick-Draw Dagger 3Artifact — Equipment Flash When Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Survive the Night 2WInstant Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Adamant Will 1WInstant Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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