Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sarah's Wings

W · Tribal Instant — Angel

Target creature or player gains flying until end of turn. (Players with flying can't be dealt damage by creatures without flying.)

Similar cards

Color identity:
NameManaTypeText
Desperate Lunge 1WInstant Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.
Dreadwing BCreature — Zombie {1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn. 1/1
Sailmonger 3UCreature — Human Monger {2}: Target creature gains flying until end of turn. Any player may activate this ability. 3/3
Resolute Rider W/BW/BW/BW/BCreature — Human Knight {W/B}{W/B}: Resolute Rider gains lifelink until end of turn. {W/B}{W/B}{W/B}: Resolute Rider gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 4/2
Bane's Invoker 1WCreature — Human Cleric Wind Walk — {8}: Up to two target creatures each get +2/+2 and gain flying until end of turn. 2/2
Windborne Charge 2WWSorcery Two target creatures you control each get +2/+2 and gain flying until end of turn.
Vial of Poison 1Artifact {1}, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Mass Mutiny 3RRSorcery For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
Antler Skulkin 5Artifact Creature — Scarecrow {2}: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3
Grappling Sundew 1GCreature — Plant Defender, reach {4}{G}: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.) 0/4
Page 17