M:tG card similarity search
2 · Artifact
{2}, {T}: Draw a card if you have seven or more cards in hand.
Name | Mana | Type | Text |
---|---|---|---|
Overwhelming Instinct | 2G | Enchantment | Whenever you attack with three or more creatures, draw a card. |
Research the Deep | 1U | Sorcery | Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
Golden Ratio | 1GU | Sorcery | Draw a card for each different power among creatures you control. |
Dictate of Kruphix | 1UU | Enchantment | Flash At the beginning of each player's draw step, that player draws an additional card. |
Repel the Darkness | 2W | Instant | Tap up to two target creatures. Draw a card. |
Wirewood Savage | 2G | Creature — Elf | Whenever a Beast enters the battlefield, you may draw a card. 2/2 |
Innocuous Insect | 1UU | Creature — Eldrazi Insect | Buyback {1}{U} (You may pay an additional {1}{U} as you cast this spell. If you do, put this card into your hand as it resolves.) Flash Flying When you cast this spell, draw a card. 2/1 |
Imposing Grandeur | 4R | Sorcery | Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone. |
Sage of Lat-Nam | 1U | Creature — Human Artificer | {T}, Sacrifice an artifact: Draw a card. 1/2 |
River Kelpie | 3UU | Creature — Beast | Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/3 |