Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Short Circuit

1U · Enchantment — Aura

Flash Enchant artifact or creature As long as enchanted permanent is a creature, it gets -3/-0 and loses flying.

Similar cards

Color identity:
NameManaTypeText
Grounded 1GEnchantment — Aura Enchant creature Enchanted creature loses flying.
Edge of the Divinity W/BEnchantment — Aura Enchant creature As long as enchanted creature is white, it gets +1/+2. As long as enchanted creature is black, it gets +2/+1.
Armored Ascension 3WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying.
Cartouche of Ambition 2BEnchantment — Aura Cartouche Enchant creature you control When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature. Enchanted creature gets +1/+1 and has lifelink.
Cloudkill 4BBSorcery All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.
Rune of Might 1GEnchantment — Aura Rune Enchant permanent When Rune of Might enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
Ghoulflesh BEnchantment — Aura Enchant creature Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.
Argivian Avenger 6Artifact Creature — Shapeshifter {1}: Until end of turn, Argivian Avenger gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste. 5/5
Quicksand Land {T}: Add {C}. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
Take Possession 5UUEnchantment — Aura Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Enchant permanent You control enchanted permanent.
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