M:tG card similarity search
2G · Creature — Elemental
Trample Whenever Spawnwrithe deals combat damage to a player, create a token that's a copy of Spawnwrithe. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Manabarbs | 3R | Enchantment | Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player. |
Jewel Thief | 2G | Creature — Cat Rogue | Vigilance, trample When Jewel Thief enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 3/3 |
Tectonic Hazard | R | Sorcery | Tectonic Hazard deals 1 damage to each opponent and each creature they control. |
Master of Cruelties | 3BR | Creature — Demon | First strike, deathtouch Master of Cruelties can only attack alone. Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat. 1/4 |
Stunt Double | 3U | Creature — Shapeshifter | Flash You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield. 0/0 |
Heartless Hidetsugu | 3RR | Legendary Creature — Ogre Shaman | {T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down. 4/3 |
Weeping Angel | 1UB | Artifact Creature — Alien Angel | Flash First strike, vigilance Whenever an opponent casts a creature spell, Weeping Angel isn't a creature until end of turn. If Weeping Angel would deal combat damage to a creature, prevent that damage and that creature's owner shuffles it into their library. 2/2 |
Burning Earth | 3R | Enchantment | Whenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player. |
Commando Raid | 2R | Instant | Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls." |
Stack of Paperwork | W | Enchantment | When Stack of Paperwork enters the battlefield, draw a card. Combat damage uses the stack. (Combat damage assignment can be responded to before damage is dealt.) |