Card Codex

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17 May 2024: Card library updated.

Trouble

2R · Sorcery

Trouble deals damage to target player equal to the number of cards in that player's hand. Fuse (You may cast one or both halves of this card from your hand.)

Similar cards

Color identity:
NameManaTypeText
Fanning the Flames XRRSorcery Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Fanning the Flames deals X damage to any target.
Direct Current 1RRSorcery Direct Current deals 2 damage to any target. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Antagonism 3REnchantment At the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of their opponents was dealt damage this turn.
Rolling Earthquake XRSorcery Rolling Earthquake deals X damage to each creature without horsemanship and each player.
Lavalanche XBRGSorcery Lavalanche deals X damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Subcontract BSorcery A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card.
Pyromatics 1RInstant Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to any target.
Reality Hemorrhage 1RInstant Devoid (This card has no color.) Reality Hemorrhage deals 2 damage to any target.
Staggershock 2RInstant Staggershock deals 2 damage to any target. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Puncture Blast 2RInstant Wither (This deals damage to creatures in the form of -1/-1 counters.) Puncture Blast deals 3 damage to any target.
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