Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Unstable Frontier

· Land

{T}: Add {C}. {T}: Target land you control becomes the basic land type of your choice until end of turn.

Similar cards

Color identity:
NameManaTypeText
Staunch Throneguard 5Artifact Creature — Construct Vigilance When Staunch Throneguard enters the battlefield, you become the monarch. 2/5
Pestilent Wolf 1GCreature — Wolf {2}{G}: Pestilent Wolf gains deathtouch until end of turn. 2/2
Haunting Echoes 3BBSorcery Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.
Urborg Legendary Land {T}: Add {B}. {T}: Target creature loses first strike or swampwalk until end of turn.
Gerrard's Verdict WBSorcery Target player discards two cards. You gain 3 life for each land card discarded this way.
Stolen Vitality 1RInstant Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.
Patient Naturalist 2GCreature — Human Scout When Patient Naturalist enters the battlefield, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.) 2/3
Built to Last WInstant Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Serra's Sanctum Legendary Land {T}: Add {W} for each enchantment you control.
Wild Defiance 2GEnchantment Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.
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