M:tG card similarity search
5RGW · Legendary Creature — Human Ranger
This spell costs {1} less to cast for each land card in your graveyard. Whenever Yuma, Proud Protector enters the battlefield or attacks, you may sacrifice a land. If you do, draw a card. Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach. 6/6
Name | Mana | Type | Text |
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Rampant Growth | 1G | Sorcery | Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. |
Rasputin, the Oneiromancer | 1WU | Legendary Creature — Human Wizard | When Rasputin, the Oneiromancer enters the battlefield, put a dream counter on it for each opponent you have. Each opponent creates a 1/1 red Goblin creature token. {T}, Remove one or more dream counters from Rasputin: Add that much {C}. {T}, Remove a dream counter from Rasputin: Create a 2/2 white Knight creature token with protection from red. 4/1 |
Deadly Cover-Up | 3BB | Sorcery | As an additional cost to cast this spell, you may collect evidence 6. Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way. |
Grim Backwoods | Land | {T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card. | |
Vault Robber | 1R | Creature — Dwarf Rogue | {1}, {T}, Exile a creature card from your graveyard: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 1/3 |
Rain of Filth | B | Instant | Until end of turn, lands you control gain "Sacrifice this land: Add {B}." |
Boon of the Wish-Giver | 4UU | Sorcery | Draw four cards. Cycling {1} ({1}, Discard this card: Draw a card.) |
Frontline Rebel | 2R | Creature — Human Warrior | Frontline Rebel attacks each combat if able. 3/3 |
Charging Bandits | 4B | Creature — Human Rogue | Whenever Charging Bandits attacks, it gets +2/+0 until end of turn. 3/3 |
Shoulder to Shoulder | 2W | Sorcery | Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Draw a card. |